A classical turn-based roguelike* styled game, with pixel art graphics. The main feature of the game are caves, that you can dig trought using your pickaxe. Both magic and high technology go together here.
“Roguelike is a subgenre of role-playing video games that are characterized by random level generation, turn-based gameplay, tile-based graphics, and permanent death of the player-character.”
– Your own main base, with a cloning system and upgrade station.
– Hightech armor with the capability to choose one of four special abilities
– Hordes of skeletons
– When i say hordes, i mean it. We even have a robot-skeleton 🙂
– You can make your unique character by choosing different stats.
– Big , randomy generated areas to explore
– Many interesting items
– Each weapon has it’s own unique ability
– Comfortable controls
– Constantly updating
The game is in early development and I am actively working on new content and gameplay elements.
– Difficulty modifiers
– Hunger mode. Can be enabled at “New Journey” window
– Two new improvements in the Factory
– A new rare super weapon ‘Type-8’
– A lot of small fixes and changes
– Added a new elite Skeleton Summoner
– Added a new enemy to Acid Caves
– 2 new artifacts
– A new item “Demonic Beacon”
– Fixed some bugs
– Added NPC “Merchant”
– Improved some visual effects
– A new achievement in Play Games
– Added 55 achievements in Play Games